Class Sequel::ConnectionPool
In: lib/sequel/connection_pool.rb
Parent: Object

The base connection pool class, which all other connection pools are built on. This class is not instantiated directly, but subclasses should at the very least implement the following API:

  • initialize(Hash, &block) - The block is used as the connection proc, which should accept a single symbol argument.
  • hold(Symbol, &block) - yield a connection object (obtained from calling the block passed to initialize) to the current block. For sharded connection pools, the Symbol passed is the shard/server to use.
  • disconnect(Symbol, &block) - disconnect the connection object. If a block is given, pass the connection option to it, otherwise use the :disconnection_proc option in the hash passed to initialize. For sharded connection pools, the Symbol passed is the shard/server to use.
  • servers - an array of shard/server symbols for all shards/servers that this connection pool recognizes.
  • size - an integer representing the total number of connections in the pool, or for the given shard/server if sharding is supported.

For sharded connection pools, the sharded API:

  • add_servers(Array of Symbols) - start recognizing all shards/servers specified by the array of symbols.
  • remove_servers(Array of Symbols) - no longer recognize all shards/servers specified by the array of symbols.

Methods

created_count   new   servers  

Classes and Modules

Module Sequel::ConnectionPool::ClassMethods

Constants

DEFAULT_SERVER = :default   The default server to use
CONNECTION_POOL_MAP = {[true, false] => :single, [true, true] => :sharded_single, [false, false] => :threaded, [false, true] => :sharded_threaded}   A map of [single threaded, sharded] values to files (indicating strings to be required) ConnectionPool subclasses.

Public Class methods

Instantiates a connection pool with the given options. The block is called with a single symbol (specifying the server/shard to use) every time a new connection is needed. The following options are respected for all connection pools:

  • :after_connect - The proc called after each new connection is made, with the connection object, useful for customizations that you want to apply to all connections.
  • :disconnection_proc - The proc called when removing connections from the pool, which is passed the connection to disconnect.

[Source]

    # File lib/sequel/connection_pool.rb, line 69
69:   def initialize(opts={}, &block)
70:     raise(Sequel::Error, "No connection proc specified") unless @connection_proc = block
71:     @disconnection_proc = opts[:disconnection_proc]
72:     @after_connect = opts[:after_connect]
73:   end

Public Instance methods

Alias for size, not aliased directly for ease of subclass implementation

[Source]

    # File lib/sequel/connection_pool.rb, line 76
76:   def created_count(*args)
77:     size(*args)
78:   end

An array of symbols for all shards/servers, which is a single :default by default.

[Source]

    # File lib/sequel/connection_pool.rb, line 81
81:   def servers
82:     [:default]
83:   end

[Validate]